Software Engineer
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Moe's Body Shop

 

Moe’s Body Shop

 

Technologies Used

Unity3d, C#, Git

Role

Unity Developer, Game Designer

Project Description

This is a game I created as a solo project for Haunted PS1 Summer of Screams Jam 2020. I was joined by Rev. Hunter L. Maish (http://innerzonemusic.bandcamp.com/) for a few sounds and ambience.

Website/Download

https://stranger-and-stranger.itch.io/moes-body-shop

Code

https://github.com/WesleyThompson/MoesBodyShop

Notable Features Implemented


Moe Ai

Moe has a relatively simple set of behaviors that generate scary results. Within the underground are Moe inhabits he follows a simple loop of the area and if he spots you he begins to chase at a speed slightly slower than the player. Each time the player attempts to activate one of the three generators that lead to the ending, it alerts Moe to the player’s location and he begins searching that way.

Media