The Leeds Devil
Technologies Used
Unity3d, C#, Git, GitHub, Ink
Role
Unity Developer, Game Designer, Artist
Project Description
The Leeds Devil is a long-time personal project of mine where I am the developer, designer, and artist. The writing was done by Conor Walsh (@BustedKeyboards). The Leeds Devil is a point and click horror game about the Jersey Devil.
Website/Download
Send me an email
Notable Features
Ink Interpretation
All of the game’s writing and map movement logic are written in the Ink scripting language. Using the Ink Unity plugin we can get the text and choice options into our code, but it doesn’t come with a good way to react to what’s in the Ink file. I wrote a system to handle controlling what’s happening on screen by interpreting Ink tags and using that to play sounds, animations, triggering code and screen effects.